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# Game summary
- Game name: Total Recoil
- Game serial: PCSB00355
# Vita3K summary
- Version: v0.1
- Build number: 311-e4d7a67
- Commit hash: https://github.com/vita3k/vita3k/commit/e4d7…
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All weapons (M4, P90) that fire in bursts (automatic mode) are unusable due to too much recoil. That's why I use a pistol.
I've never fired a real gun. But I can definitely say that the game is alr…
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I don't know if this is a ShootOFF issue or a system limit override. And I don't know if ShootOFF is an abandouned project or not.
It would be a real shame, as it is a beautiful software, better than…
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# 「패스트캠퍼스:Recoil 을 이용한 To-do 리스트 만들기 」 - 이론
[https://shindongri.dev/blog/fastcampus-about-recoil/](https://shindongri.dev/blog/fastcampus-about-recoil/)
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Kindly pull in a newer version of recoil package and update rescript package dependency to version 11.
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The recoil animation on the M60A1 RISE is broken
No mods
Steps to reproduce the behavior:
1. Load into any mission with the M60A1 RISE
2. Fire the 105 Cannon
3. See error
On the M60A3 TTS …
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Hi there, here is a preview of upcoming DevTools!
Let's use this space for any idea about it!
```typescript
import {RecoilDevTools} from 'recoil-toolkit'
ReactDOM.render(
// …
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Please write a version in GANTZ:wikiPedia
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I just saw the different states that can be found on this repo and I wanted to ask if it is possible to define states that contains arrays using memoization (or if is already being defined like this)…
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We need to add the animation to to `golem_animations` and play it when a golem is hit.