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I raised this in the wrong repo earlier, but...
Fmod is a popular and high-end audio engine plugin for Unity.
Unity uses a forked (dated) version of FMOD under the hood but it is not compatible wi…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
After exporting the iOS project in Unity, when using the framework, it crashes during running. May I ask how to refer…
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Hello,
In your documentation, it is stated that:
''The video files must be using a MKV file container and audio must be using the Opus codec encoded with Facebook Audio 360 tools.''
https://w…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
We have been trying to play audio in background but nothing seems to work, we have the background modes setup and Uni…
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Currently for ch.1-8 we use the Native Unity Video Player (TextureMovieRenderer) for Wine/Proton video playback.
I was investigating an issue where, because we ship both the windows and linux movie…
drojf updated
1 month ago
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**Describe the issue**
AVpro 3.0.8 can not support below android 8.0, ANativeWindow_toSurface Available since API level 26.
**Logs**
AndroidJavaException: java.lang.UnsatisfiedLinkError: dlopen f…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
Issue with opening Dolby Vision HDR videos. The video colours look washed out. I wanted to know if this is a known is…
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Hi RenderHeads,
I've purchased the AVPro Ultra Edition to have support for the spatial audio, and it works as long as I strictly use Facebook Audio 360 with a mkv container.
However, it would be…
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### Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
**Describe the issue**
I have successfully VR180 Side by Side Video build on Vision Pro.
However, it seems that the stereoscopic effect is …
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We're currently recording webcam+microphone to a video file; but we'd also like to be able to output just the audio as a WAV.
What's the best way do that?
Thanks!