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First: this player is such an amazing technical feat and is so easy to use. I've been using it for years, thanks so much for gluing together so many disparate and opinionated music libraries into a co…
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Allow more rhythmic feel to a game... Could be quite fun to come up with a frame work for that (which allows complex rhythms to build up)
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AudioVisualizer has beat prediction functionality that should allow the spawning of TapTargets in such a way that their "Perfect" alignment aligns with the beat of the music, enabling the game to be p…
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# Trending repositories for C#
1. [**1Remote / 1Remote**](https://github.com/1Remote/1Remote)
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### Quick summary
Hello.
I think allowing the Gamepad Configuration profile system to work on a per port and per game basis would greatly improve the user experience, especially for rhythm games.
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# Game name
Aokana - Four Rhythms Across the Blue HD Edition / 蒼の彼方のフォーリズム HD EDITION
## Code
CUSA06588
## Game version
1.00
## Used emulator's version
red-prig/fpPS4@07d736c
## Curren…
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Hello, I'm looking to use this library for a simple terminal based rhythm game. Not looking for too much functionality, so this library seems great. However, one thing that would be very helpful is a …
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I am trying to run this rhythm game that you might have heard of called osu with the appimage provided in the latest release of its github repository with a ARM64 Chromebook on Debian. When I extract …
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### **Game name**
Bit.Trip Presents Runner 2 Future Legend of Rhythm Alien
### **Code**
CUSA05730
### **Used emulator's version**
https://github.com/red-prig/fpPS4/commit/fb69f391133287f28e25…