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Screwdriver ecosystem consists of a lot of different components which makes deployment a pain. To solve this problem, we can package all config files into a helm chart and deploy / manage them all at …
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**What happened**:
[Pipeline 12980](https://cd.screwdriver.cd/pipelines/12980) was newly created and [chain-pr-example repo](https://github.com/VonnyJap/chain-pr-example/tree/master) has PR on it and…
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### Issue
The package was last published 3 years ago manually. Would like to publish new versions.
### Request
It would be nice to set up the Screwdriver pipeline so it can publish using semantic…
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### Labels
[BUG][MINOR]
### Description
Using the screwdriver drink as a screwdriver on something like a table that needs an actionbar will create an infinite loop
### Steps to reproduce…
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- Transfer `plutolang` as sub-package of `libpluto`, this follows the convention of `liblua*` and `lua*` package.
- Prefer using PHP scripts found in `scripts/` directory over Makefile as it's much s…
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### Description of issue
You can't disassemble a SMES's terminal unless you're standing directly ontop of it.
### Difference between expected and actual behaviour
You should be able to disassemble …
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Simply add 12th Sonic Screwdriver model.
And some configurable things: interracting with redstone, iron doors, etc.
ghost updated
8 years ago
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### Labels
[BUG][MAJOR]
### Description
Build-A-Vend machines don't vend items when recieving an input signal from a linked component, such as a button. This happens regardless of whether you…
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Trying to make a box with a flat top to then cut the shapes for my screwdrivers I noticed I can not fill the box completely, but the lip always remains. I'm trying to make a uniform height without bou…
avxmw updated
1 month ago
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By adding the screwdriver functionalities to the hand definition the rotation tools becomes a direct part of the core abilities for a player rather than needing to be crafted. In order to not collide …