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Created .scummvm files with short names and most games were added successfully in playlist for ScummVM.
Though, some are missing and I didn't have any success adding them manually either:
3 skul…
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I know this implementation of this game engine is still a work in progress, but I'm wondering if it makes sense to try to re-use the SCUMMVM implementation of common rpg game elements (actor, dialogs,…
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```
What new or enhanced feature are you proposing?
for some games you need a keyboard
for example MI2 at the copy protection
```
Original issue reported on code.google.com by `manten...@googlemail.c…
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Retropie, similarly to Recalbox, requires an empty file. However, the extension is *.svm, it is in the root SCUMMVM folder, and the system automatically generates it with the correct filename (which s…
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Hi Skurdt,
I am wondering if the ScummVM Core is compatible, and how to get it working?
As you will see from my GitHub Repo's I have lots of experience in Unity3D, ScummVM, and Libretro Cores.
http…
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When starting the core, the screen goes black for a bit then crashes to dev mode dashboard.
This core was working at one point, back on 1.15.0.
Log attached.
[retroarch (2).log](https://githu…
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I'm using the ScummVM engine in Lakka. As far as I can see, there is no option to bring up the virtual keyboard. As I found out, it has to be enabled while compiling the source code.
http://wiki.sc…
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The latest release of ScummVM I've tested (2.3.0git15811, Apr 28 2021) allows the command "--stretch-mode=pixel-perfect" to enable pixel perfect. ScummVM will increase or decrease the scale of the gam…
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Would be nice to have these! Unless there's some major issue I'm not aware of. Can put in a pull request later. Did a quick test with the translations.dat from the latest scummvm master and seemed to …
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**RomM version**
3.5.1
**Describe the bug**
The error pops up while scanning a folder full of ScummVM "ROMs".
**To Reproduce**
Scan a folder with the _uncompressed_ games "Maniac Mansion Delu…