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When evaluating the performance of multiple hardware video decode playback software on linux using a custom ffmpeg based hardware decoder (Tegra NVDEC) I have recorded a stark difference between the p…
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### REG Linux build version
24.05-dev-68d54f1ed2 2024/05/30 00:12
### Your architecture
Raspberry Pi model B (2012) 256MB ram
### Your Graphic Processor Unit(s) (GPU)
integrated
### Issue descri…
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Cycling transfer buffers isn't as trivial as GPU buffers on the library side, but it should be easy for the app side - we should demonstrate this to avoid having to cobble together host-memory cycling…
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Hi,
how do i replace SDL_UpdateYUVTexture() with sdl-gpu functions?
with GPU_UpdateImageBytes(), i can only copy Y planar pixels to GPU_image.
so i can see gray image/stream only, no color image.
…
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### Minetest version
```true
Minetest 5.10.0-dev-48845de46
```
### Irrlicht device
SDL
### Operating system and version
Pop!_OS 22.04 LTS
### CPU model
_No response_
### GP…
Zughy updated
1 month ago
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**Describe the bug**
Moonlight unable to call `va_openDriver` when Host machine has a different version `libva` and `intel-media-va-driver` or `i965-va-driver-shaders`.
tldr: failed to use hardware …
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### Quick summary
macOS's shortcut to open the Launchpad Games folder using a controller's Home/Guide/PS button conflicts with RPCS3's home menu, with both opening simultaneously as a consequence. …
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### Quick summary
My arcade stick, correctly reported by RPCS3's Configuration-Pads-SDL handler as "HORI. Real Arcade Pro.V HS 1," stops working after running certain games, then opening Configurat…
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I'm trying to build SDL_gpu with the new Android Studio project provided with SDL. I was able to get SDL_image and SDL_ttf working correctly. I followed the same procedure for SDL_gpu but I get a lot …
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```console
[ 34%] Linking C shared library ../SDL_gpu/lib/SDL2_gpu.framework/SDL2_gpu
Undefined symbols for architecture x86_64:
"_SDL_GL_SwapBuffers", referenced from:
_Flip in renderer_O…
ynfle updated
2 years ago