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## Some information
Operating system: `Windows 10 Home Single Language`
Java version: `java 21.0.2 2024-01-16 LTS`
Minecraft version: `1.20.4`
Baritone version: `fabric-1.10.2`
Other mods (if use…
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### Checklist
- [X] I have searched the [issue tracker](https://github.com/fyne-io/fyne/issues) for open issues that relate to the same problem, before opening a new one.
- [X] This issue only rel…
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export each public func instead of one global to help tree shaker to do there job.
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## Summary
Add page to docs that will showcase potential gains obtained through the use of tree-shaking.
We could also add few tips how to optimize the codebase to squeeze even more out of tree-…
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In theory, we could probably shake out assets (e.g. fonts, images) from packages that a user isn't using.
In practice, this is actually pretty hard because of the way strings are used in this and l…
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Somehow tree shaking isn't working for me. I end up with a JavaScript file of 40kB when I do:
```
import { Alert, Collapse } from 'bootstrap.native';
```
Doing the equivalent in Bootstrap 5 JS…
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### Description
We have a simple Animated FlatList that occupies 30% of the UI initally and lies above a View below. User can drag this list from below all the way up until it occupies 100% of scre…
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Add shake awake
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
This is a quick …
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Hello! I was wondering if you had any thoughts on reducing bundle size when using this library. We're using a relatively small number (50~) of icons, so I'd like to leverage tree shaking to only inclu…