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Hey there, I figured this would be the smartest way to reach out to you. I got very interested in G3 Modding (but on a fundamental level, not just adding quests).
I am new to G3 modding and so I don'…
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This is to continue the discussion of bot detection from #52 (ticket no longer valid due to deletion of ticket creator's account) and #94.
To recap:
- @minh6a reports that Kadokawa is [actively devel…
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I was doing some testing with lights and paths, when I did a simple test across a wall and this happened:
![route_finder](https://user-images.githubusercontent.com/284077/82844869-7458de00-9ee2-11e…
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I just built the latest from the `avr-support-upstream` branch the other day (6a48e6e267bd295565633f4f432d1c809219df10). When compiling another library (avr-hal), it tries to build `core` and fails.
…
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This idea came to me when thinking about some setting that could be applied either globally for the whole game, or per room, or per walkable area.
AGS currently has certain properties applied to Re…
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```
❯ cat Dockerfile
FROM debian:10
RUN apt-get update
RUN apt-get install -y curl
RUN curl -Ss https://api.github.com/repos/tycho-kirchner/shournal/releases/latest | grep "browser_download_u…
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**Godot version:**
3.2.3
**OS/device including version:**
Windows 10
**Issue description:**
I believe this isn't technically a bug, and it's intended. When the collider collides, it finds…
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I know this project is fairly new, but I am quite interested in seeing if this works out. When I try to run the demo file with the default input, the browser crahes because `_Pshortestpath` is not a f…
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Specific questions to answer:
* What interface(s) does the Service Registry expose?
* What information must KPs/ARAs provide to the Service Registry, and how?
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### Describe the feature you'd like
There is an FFMpeg command called `-filter_complex_script` that allows you to make and use custom filterchains read from a file. This would allow users to have the…