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# Trending repositories for C#
1. [**stride3d / stride**](https://github.com/stride3d/stride)
__Stride Game Engine (formerly Xenko)__
112 stars today | 5,187 stars | 808 …
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Hi! I've been loving the app so far, unfortunately whenever I try to open an Spine file v3.5 I get the the error
"Display Error: Uncaught TypeError: Cannot set properties of null (setting 'scale').
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Hey Adam -
I am making this request for a tool called Spine which you can find here - [Link](http://esotericsoftware.com)
It is focused on 2D Animation for games and making it easier on artists.
Yo…
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UE 5.3.2 - Spine runtime 4.2
I'm getting a fairly reproducible crash with `USpineWidget` as an animation end callback is attempted to be sent.
I believe this is a similar crash as in https://gith…
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Hello.
I have animation: an arrow shot. How can I programmatically update the bones of the animation to change the flight range depending on the target?
Something like this: spine.spineData.anim…
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_Moved issue from https://github.com/HaxeFlixel/flixel/issues/1973 to the flixel-addons repo as suggested by @Gama11_
Hello team,
I am currently using Flixel to develop a game that uses Spine animat…
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# Trending repositories for C#
1. [**Cysharp / UniTask**](https://github.com/Cysharp/UniTask)
__Provides an efficient allocation free async/await integration for Unity.__
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See here: http://de.esotericsoftware.com/spine-ik-constraints
and here: http://de.esotericsoftware.com/spine-meshes
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As reported on the forum here:
http://esotericsoftware.com/forum/Pass-Calls-are-increased-at-runtime-when-using-Mask-Interact-14644
The problem is the following code which was intended when the ma…
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Trying to use the runtime 4.1 with `strict: enabled` causes a bunch of errors like this:
```
node_modules/@pixi-spine/runtime-4.1/index.d.ts:78:64 - error TS2344: Type 'AnimationStateData' does not …
qtiki updated
9 months ago