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Currently the switching station uses mesecons to enable "notification" messages being sent via digilines. Maybe that toggle could be moved to a checkbox in the formspec, so mesecons can be used to tur…
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Samples:
http://ie.microsoft.com/testdrive/graphics/hands-on-css3/hands-on_svg-filter-effects.htm
http://cssfilters.appspot.com
http://code.tutsplus.com/tutorials/say-hello-to-css3-filters--net-23…
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```
...etest/games/technic_game/mods/plantlife/trunks/nodes.lua:330: attempt to index a nil value
stack traceback:
...etest/games/technic_game/mods/plantlife/trunks/nodes.lua:330: in main chunk
[C…
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When making a classic Technic beam, i.e. a 1 x N full-height brick with horizontal holes and hollow studs, one thing that's a bit of a problem is the horizontal holes.
Like with a "real" Technic be…
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Posting because I have thousands of messages in my debug.txt about these, and I now see them after I allowed warning-level messages in chat. It won't be an issue until they require it to be set in the…
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Technic is quite complex, it should have in-game interactive user guide book (with TOC, links, images, navigatable), I believe there are solutions available already.
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Create some WorldEdit or Block exchange schematics that could be used for testing technic mod behavior with different pre made technic network setups.
Idea based on following comment:
> pulled t…
S-S-X updated
3 years ago
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When I am trying to start up the program, the BLEServer closes. I have managed to get the software to work using a technic hub 88012.
Heres my log file
[ble-server_2024-06-15_21.43.49.log](https:/…
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Hello,
Thank you for this great project. I have tried your example technic_4x4.py which works well for me. Do you know the ID of the sensors inside the Technic Plus Hub (which also include an IMU)…
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Hello,
I was wondering really simple to add a way to search filter in the technic launcher to allow modpack author username to be able to search them. For example if i search my username on technic…