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_This issue was created automatically from an original [Mantis Issue](https://mantisarchive.slicer.org/view.php?id=2671). Further discussion may take place here._
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All of the textures are mapping to just the 3x3 connected textures, not to their given textures.
The resource pack shown is CritterCraft, my own texture pack I'm working on, here's a picture of wha…
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I'm currently working on exporting a 3D mesh in OBJ format using the following command:
`scene.mesh?.writeToOBJZip(atPath: documentsURL.appendingPathComponent("objzip").path)`
However, I'm encou…
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been doing the threejs tutorial. just learned about texture mapping it i got to thinking whether it is similar to audio convolution, and perhaps there's something in this that could be optimized in te…
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```
Texture mapping is currently not fully supported in VideoEngine, only GU_UV
mapping is realized.
Support for sceGuTexProjMapMode(mode) is missing.
/**
* Set texture projection-map mode
*
* A…
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I compiled Pangolin and ReplicaViewer on Windows. Dependencies were resolved by vcpkg, except that mmap was replaced by [cpp-mmf](https://github.com/carlomilanesi/cpp-mmf). Then I tested it on the dow…
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### Describe the issue
When I render images using the Front3D dataset, only the textures of the furniture are loaded correctly, while the walls and ceilings do not have any textures. Is this due to t…
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The included atlas demonstrates only the hotspoting abilities of DreamUV, but we also have trim tool, box mapping etc. now.
Maybe the user community could create some more demonstration and learning …
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Textures that I'm working with for testing:
http://planetpixelemporium.com/earth.html
Bump mapping and normal mapping are different things. Who knew?
Bump mapping info:
Original Paper:
https…