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Modeline "1920x240" 37.778 1920 1977 2154 2376 240 243 245 265 -hsync -vsync
Computed ratio: UNKNOWN
this modeline is needed for ultrawide resolution in ancient arcade machine.
zanac updated
4 years ago
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- [x] #116
- [x] #117
- [ ] #118
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### Mod loader
Forge
### Minecraft version
All
### Patchouli version
All
### Modloader version
All
### Modpack info
All
### The latest.log file
No log
### Issue description
This is my pro…
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tested with unmodified config and dependencies
![Screenshot 2024-09-16 173716](https://github.com/user-attachments/assets/a5dff2ff-c494-4b70-a91d-5ce085faa389)
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Title: **Implement Fixed Max-Width Style Component**
- This is needed for uniform content presentation across all pages, especially ultrawide screen resolutions.
Task:
**Create a reusable style compo…
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Hey,
I'm trying to split an ultrawide screen in arch, using fakexrandr. I managed to install and I believe configure it appropriately (xrandr reports two screens), but my window manager still acts …
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Feature idea: The ability to partition a single display into multiple _workspace containers_, each of which can contain multiple workspaces.
Here is my beautiful picture: X, Y, and Z are all worksp…
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# Summary
When using Argo CD on a ultrawide monitor, you still need to zoom out to 10-20% if you want to see all resources at the same time, adding a horizontal view would solve most of the problem…
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### Problem
So gta v is unplayable on ultrawide fullscreen and some ui elements are to compressed on windowed mode
### Solution
Add a way to make either fullscreen ultrawide work fine
### Reason
…
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I've seen a few mentions over the past few weeks on Discord that we don't handle ultrawide monitors properly. This is apparently most noticeable in the initial loading screen.