issues
search
MegaMek
/
megamek
MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
http://www.megamek.org
GNU General Public License v2.0
296
stars
280
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Included Scenarios are listed out of order on Mac OS
#6054
Joe-F-C
opened
12 hours ago
0
Enhance `wordWrap` with HTML Tags for Line Breaks
#6053
IllianiCBT
opened
17 hours ago
1
[RFE] Teach Princess to not always unjam RAC's immediately
#6052
PhoenixHeart512
opened
1 day ago
1
#5991 Mix tech mech not showing origin of weapon equipped.
#6051
DM0000
closed
18 hours ago
2
Ammo Does Not Load Properly In Some Large Craft
#6050
BrandonSmith16
opened
2 days ago
2
[0.50.01-SNAPSHOT] Text String CommonSettingsDialog.nagForMechanicalJumpFallDamage in Client Settings
#6049
PhoenixHeart512
opened
2 days ago
0
Artillery. Onboard Indirect Fire Target Number Inaccurate
#6048
Logajam
opened
2 days ago
0
Coolant Truck (Hover) wrong MP in version 0.50?
#6047
gsparks3
opened
2 days ago
2
Deleted `StratConSkillGenerator.java`
#6046
IllianiCBT
closed
18 hours ago
1
Hex areas and use for Deployment, Flee Zones and Triggers
#6045
SJuliez
closed
18 hours ago
2
VTR-9K2 Victor St. James Armor not Patchwork
#6044
Wpmz
opened
4 days ago
0
BV numbers are sorted alphabetically instead of numerically on the RAT Generator screen
#6043
repligator
opened
4 days ago
1
[0.50.01-SNAPSHOT] Black Ice movement calculations not calculating properly
#6042
PhoenixHeart512
opened
5 days ago
0
Placing large numbers of pre-sighted artillery auto-hit hexes causes performance issues
#6041
repligator
opened
5 days ago
1
Slight addition to isCanon Javadoc
#6040
repligator
closed
5 days ago
0
[Data] Ferret Light Scout VTOL 'Fermi' has incorrect stealth armor type
#6039
stonewall072
closed
6 days ago
1
Fixed and pod-mounted infantry compartments should be combined
#6038
Saklad5
opened
6 days ago
0
Atlas AS7-C Incorrectly Listed as Mixed Tech
#6036
Insert25c
opened
6 days ago
0
[RFE] Updating IndustrialMech chassis and model names
#6035
foij00
opened
1 week ago
0
Homing arty result in misses even when hit
#6034
BTSS88
opened
1 week ago
0
Better display of radical heat sinking in preview
#6033
pavelbraginskiy
closed
5 days ago
1
Graphical artefacts/glitches in the Round Report window, even with increased memory allocation. 0.50 nightly.
#6032
CX1237
opened
1 week ago
5
Fix wige deployment options
#6031
SJuliez
closed
6 days ago
1
Climb mode is rendered under the unit
#6030
BiggestBoss1
opened
1 week ago
0
Show hatchets and other club misc weapons in the unit tooltip
#6029
SJuliez
closed
6 days ago
2
Medium Missile Turret (3039) missing 2 Artemis
#6037
BlueThing00
opened
1 week ago
0
#5980 - fix tile names
#6028
SJuliez
closed
1 week ago
1
Locked Torso Twist
#6027
demster42
opened
1 week ago
6
#5984 - Prevent 0 CF bridges in generated maps
#6026
SJuliez
closed
1 week ago
1
Weapon Handler Comment cleanup
#6025
SJuliez
closed
1 week ago
2
#5995 - Prevent Field Guns from exploding/jamming
#6024
SJuliez
closed
1 week ago
1
Removed 'Center Leg' from Wing Wraith TR4, TR6 and TR7
#6023
juk0de
closed
1 week ago
1
Illegal / ignored lines in MTF fluff section
#6022
juk0de
opened
1 week ago
0
Improved `StratConSkillGenerator`
#6021
IllianiCBT
closed
6 days ago
2
[RFE] Additions and changes to Issue tags
#6020
repligator
opened
1 week ago
1
Fixes a "nagging" issue that allows ASF to make an illegal moves.
#6019
HoneySkull
closed
1 week ago
1
Added JavaDoc building in Actions.
#6018
rjhancock
closed
1 week ago
5
Zweihander allows attempting two-hand even when one hand fired weapons, fails, then punishes you for it anyway.
#6017
SerBeardian
opened
2 weeks ago
0
Quadvee damage mp reduction
#6016
neoancient
closed
1 week ago
0
Remove incorrect dedicated pilot mod for QuadVee PSR.
#6014
neoancient
closed
2 weeks ago
0
Mine Clearance Missiles cannot clear minefields
#6013
DanielNepo98
opened
2 weeks ago
0
Jumpship/Warship code and comment cleanup and modernization
#6012
SJuliez
closed
2 weeks ago
1
Added Post-Name Change Compatibility Handlers to AbstractIcon.java
#6011
IllianiCBT
closed
2 weeks ago
1
Fix patchwork armor weight calculation
#6010
SJuliez
closed
2 weeks ago
1
Allow SRCS on SC
#6009
SJuliez
closed
2 weeks ago
2
Fix slot counting validation for PM
#6008
SJuliez
closed
2 weeks ago
0
Accompanying PR for MML: allow artillery on aeros according to TO:AUE
#6007
SJuliez
closed
2 weeks ago
0
[0.50.0] Can't choose ammo for ATMs and iATMs
#6006
EvilAtlas
opened
2 weeks ago
0
Some Entity cleanup
#6004
SJuliez
closed
2 weeks ago
1
Many PilotToolTip "Can't create an ImageOutputStream!" errors logs per turn
#6003
ObviousTech
opened
2 weeks ago
2
Next