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macos_default version shows the grid after launching steamvr, but stuck when trying to launch unity, or any other content.
macos_beta version just crashes itself and steam on each launch.
Is there…
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Hey everyone !
Im using mapbox 2.0.0 for one of my mobile games and for that case its really important that the map doesnt "lag" while scrolling... in my case it lagged pretty bad (Even more with t…
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This is outside of the scope of the specification, but it is related to what is written inside of the 'container'.
Even if it is true that someone could write what he/she wants in the file and get …
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First of all thank you ata4 for making this great and easy-to-use tool.
I'm modding a Unity game, and I need to modify the assets files. However disunity supports extracting but not modifying, so curr…
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layout: adr
adr: 239
title: Avatar Assembly Changes
date: 2023-05-23
status: Draft
type: Standards Track
spdx-license: CC0-1.0
authors:
@davidejensen @olavra
## Abstract
## Context,…
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# Part 02: Digital Twin Core Components
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## About Part 02 ([O'Reilly Book Link](https://learning.oreilly.com/library/view/programming-the-internet/9781492081401/part03.html))
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Part 0…
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I'm reading through the PCL code in the `pcl/test` folder, and I see that there are a number of example point clouds in there. I also see that there is an existing test for PCL point normals in the fi…
msy22 updated
6 years ago
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I don't know why the point clouds checked by the DSOviewer and the point cloud of the saved output ply file is different.
the point cloud checked by the DSOviewer is perfect, but output ply file is n…
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I've compiled and tested on different platforms (supercomputer & local), compile and ctest 100% successful but hitting this error:
```
root@lbpm:/home/ali/uCTimage# mpirun -np 8 /home/ali/LBPM_BUILD…