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• Ability to load an existing mod…
• Ability to add custom paintbrush icons…
Wasn't sure where to put these, but I went to edit my skin mod, only to find a lack of a load mod button… That's kind o…
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The only perk information I can pull from the save file is the string name of and integer Enum value.
Long war changed a lot of perks around and the .upk files don't seem to reference this.
As such I …
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Attempting to export StaticMesh class files from some decrypted archives with uMod using the following options:
`-game=guilty -nomesh -noanim -notex -nolightmap`
results in various errors, in no…
ghost updated
7 years ago
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Hi,
In Chromium 49 on Debian, whenever a board name is too long, the time is truncated to the left of the long board name when the page is at normal (100%) zoom level. For example, I have two boards,…
synrg updated
8 years ago
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Something in the Flash layer isn't handling ultrawide aspect ratios properly. I've reproduced this in 1920x800 and 2560x1080, and it's been reported at proper ultrawide resolutions such as 5120x1440.
…
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### Nexus Username
chinamicah
### Extension URL
https://www.nexusmods.com/site/mods/967
### Game URL
https://www.nexusmods.com/dmcdevilmaycry
### Existing Extension URL
_No response_
### New f…
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DOI (Docker Official Images) using OpenPubkey extends OpenPubkey with the notion of single use signatures. This provides the security property that even if the signing key was compromised it can not b…
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Re-implementation of WotC Highlander feature. Allows appending sockets to weapons via code.
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/issues/281
E3245 updated
4 years ago
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Hi, your current version introduces some odd things to textures, to be more specific to _M (mask) and maybe _S (specular) too, it affects alpha channel and 100% black color (100% transparent), please …