-
### Describe the project you are working on
2D sidescroller
### Describe the problem or limitation you are having in your project
In order to animate living beings or other objects in my game, I ha…
-
In my application I use the `FFmpegFrameRecorder` with the following configuration:
```java
recorder.setFormat("matroska"); // mp4 doesn't support streaming
recorder.setAudioCodec(AV_CODEC_ID_NON…
-
It could be interesting to allow changing values of frames during playback to allow the animator to act out the motions with more intuitive timing. Shown in https://youtu.be/4JzuT-enW5k?t=77 and https…
-
The following question feels insufficiently answered as well as insufficiently documented: https://github.com/loodakrawa/SpriterDotNet/issues/80
What do we pass to the width and height as arguments…
-
How to increase the animation speed?
Thanks for this lib
-
我本来想重构一下代码,在mTarget和mHeaderViewContainer使用属性动画,让两者在手指松开时同时回滚到顶部,但这样做并不行,请问这是为什么?
TellH updated
8 years ago
-
My setup:
![image](https://user-images.githubusercontent.com/43236/133632543-016ae375-02ab-4d74-a988-1787d5fedfb2.png)
![image](https://user-images.githubusercontent.com/43236/133632628-51ef0984-a…
-
Spotbugs ignores a suppress warnings annotation. But just one, other are working as expected.
Please take a look at my class `MainFrame.java` line 117:
```java
@SuppressFBWarnings(value = "DMI_…
-
### Describe the project you are working on
I'm working on porting an existing 2D platformer game from Unity and more previously Game Maker Studio.
It contains a lot of sprite animations and non…
-
You can use some of the Guava caches [here](https://github.com/google/guava/wiki/CachesExplained) to optimize your confetto recycling and limit the number of active confetti on-screen.
This should be…