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# Prerequisites
```python
llm = Llama(
model_path="/home/axyo/dev/LLM/models/Meta-Llama-3-8B-Instruct-GGUF-v2/Meta-Llama-3-8B-Instruct-v2.Q5_0.gguf",
n_gpu_layers=-1,
seed=8,
n…
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Hi,
I was wondering if you could add higher sampling rates to the drop-down menu of the NIDAQ plugin.
We use a device to record ultrasonic vocalizations, and we typically set the sampling rate to 2…
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Every time I try to set the time buffer to greater than 10 seconds, it automatically resets to 10 s. For humpback analysis, I typically review a 1.5 minute window so that I can view repeating song not…
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The imported library, winsound, generates a tone based on the Windows sound/audio settings. For some reason, the tick sound (which is generated at 440 Hz and 880Hz), seems to clip off at the end of th…
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We'll need some sounds for our player:
- Cart collisions grunt sound
- Good swing vocalisation (non-verbal)
- Bad swing vocalisation (non-verbal)
- Ball run over vocalisation (non-verbal, to also serv…
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Hello BirdNET team,
I have been trying to change the prediction window length from 3 to 5 seconds for quite some time now. This is "SIG_LENGTH" in the config.py script. The sample rate stays at 48 …
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https://github.com/oobabooga/text-generation-webui/discussions/727
can it be converted?
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Hi!
I've played a little recently. And rather frequently the game music starts inappropriately playing the action state and stays like that. Even though obviously no enemy is actually activated in …
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These Qs refer to [this version](https://github.com/LAAC-LSCP/solomon-analysis/commit/ccd0e5b4c18a9e2ef75119fb3ee437a271150da8) of Voice type classifier stability.pdf
### Data inclusion
> In ord…
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it could contain:
- full_report.sh: a complete list of "reasonable" pipelines
- sample.sh: extract samples with speech for further processing (an overly complex example, which does several other t…