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There are basically two methods I tried to replay (as of June 14).
## Method 1
BEHAVIOR: master branch.
iGibson: master branch.
BDDL: master branch.
Dataset: version 2.0.6.
Command: `pytho…
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Click to expand!
### Issue Type
Bug
### Have you reproduced the bug with TF nightly?
No
### Source
source
### Tensorflow Version
2.12.0
### Custom Code
Yes
### OS Platform and Distributi…
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Does anyone have an idea how to use this amazing toolkit in the Unity game engine? Such that we could view real-time training results via openXR/steamVR.
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Feature Description
Build an AI Algorithm that generate Designs and Images for upcoming trend.
### Use Case
…
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# Compatibility Report
Falcon 4
AppId 429530
https://store.steampowered.com/app/429530/Falcon_40/
## System Information
Client Built: Jun 4 2020, at 05:51:20
Steam versions: 1591251555
Steam …
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![123](https://user-images.githubusercontent.com/45822006/71318810-e1e68580-24d0-11ea-912b-6d5df0d4cd8f.PNG)
As the image shows, the training accuracy is 0.7 and the val accuracy is 0.549. I think…
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Currently when the game ends, Unity gets busy writing data to disk.
We don't currently show anything with regards to performance in Whack-a-mole.
We could fade screen to black, have a countdown …
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Hi. I tried to test the code. However, I found that I cannot get the input data directly from the MNIST database images. It is said in the “A neuromorphic network for generic multivariate data classi…
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http://jhelp.web.unc.edu/access/
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First : Using bare hands toggles the guardian infinitely ( using oculus rift ) !
Second : sometimes the synthetic speech of my computer runs on its own spelling all the weapons ingame ( ! ) , weird…