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### DB Selector
DB3K
### Affected DBID(s)
Weapon 642 , weapon 1150 , weapon 3207
### Summary of Changes
_-Increase max range to 160km / 86nmi for PAC-2 GEM+ missile (weapon 642)
-Incre…
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Modify the skins of the weapons to follow a more similar, less vanilla-like style, like the ones that are on Realm667.
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**Describe the bug**
Using DCS-BIOS to control the armaments panel doesn't work as expected.
Using arm-master (device ID 2 - electrical system) works as expected, but any control with device ID 6 (…
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- [ ] #874
- [ ] #875
- [ ] #876
- [ ] #877
- [ ] #878
- [x] #879
- [x] #880
- [ ] #881
- [ ] #882
- [ ] #883
- [ ] #884
- [ ] #885
- [x] #886
- [x] #887
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Tested 0.3.6 with SPT 3.9.5 with a Dualsense Controller. I picked up a primary weapon from a scav and was unable to switch to it with triangle. Holding triangle inspected my weapon and I was able to s…
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Weapon base to port all Half-Life 2 weapons. It should define the basic mechanics in a generic way that most weapons using this base need to only provide metadata such as fire delay, model, auto/singl…
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I've been trying to think of a way to support thrown weapons. Some of the things they would need to support and challenges
- Listing the attack as _Melee or Ranged Weapon Attack_
- Listing a Melee…
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## Report
### Describe the bug
Looks to be that the weapon maintenance bug only activates several weapons.
Previously had no maintenance unlocks at all, after using the new button, this is what…
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WHEN I EQUIP CERTAIN WEAPONS IT SWAPS WITH ANOTHER WEAPON LIKE THE KNUCKLE SANDVICH OR THE TRESPASSER
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Describe the bug
When attacking with a bow and then swapping to fists when enemy gets close, the fists are in fighting animation
but the attack does not continue. After swapping have to stop attac…