An attempt to bring the long-time "dead" SkullTag features to the most modern versions of GZDoom, and also making them compatible with mods. I´m currently trying to re-add the monsters and weapons, which will be followed by inventory items such as runes and the map rework itself.
Aside from the BFG10K and Railgun, which already have remade sprites, all that's left is the Grenade Launcher and Minigun, which honestly could have a lot of different things done to them.
Modify the skins of the weapons to follow a more similar, less vanilla-like style, like the ones that are on Realm667.