ThePumpKnight / phoenix-tag

An attempt to bring the long-time "dead" SkullTag features to the most modern versions of GZDoom, and also making them compatible with mods. I´m currently trying to re-add the monsters and weapons, which will be followed by inventory items such as runes and the map rework itself.
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Phoenix Tag

An attempt to bring the long-time "dead" SkullTag features to the most modern versions of GZDoom, and also making them compatible with mods. I´m currently trying to re-add the monsters and weapons, which will be followed by inventory items such as runes and the map rework itself.

Notes about mod compatibility

Mods without compatibility patches

ptag_replaceweapons false will disable Skulltag weapons entirely, allowing only their vanilla equivalents or replaced vanilla weapons to spawn. This includes the actual weapon spawners themselves, meant specifically for these weapons, i.e. Minigun spawners will instead spawn the Chaingun.

Mods with compatibility patches (i.e. Supercharge and Skulltag-based mods)

Simply add the provided compatibility patches within the compatibility-patches folder in this order:


(skulltag patch, if it's a skulltag mod)
(your mod here)
(compatibility patch)