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Apparently with the latest version of ox_lib the models are not loaded, I don't have any type of error anywhere, just the obvious fact that the weapons do not appear.
ox_lib version '3.22.2'
Thi…
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### Observed behaviour
I update mod to 3.1.7,And I found the Magehunter and Keeper Flamberge's hold is weird.
When I downgrade to 3.1.4,this problem haven't appeared.
### Expected behaviour
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After the recent update, the first swing of some weapons consumes stamina, but the following swings in the combo do not. Attack stamina can still regen while the latter swings in the combo are being p…
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For Command Buttons, the NEED_UPGRADE option is used to prevent selecting that button until the required upgrade is researched. Due to this, another player that gains control of a unit with one of the…
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Fix diff:
```diff
------------ addons/sourcemod/scripting/freak_fortress_2/weapons.sp ------------
index 6ef13a2b..1c9529bd 100755
@@ -306,6 +306,7 @@ void Weapons_ShowChanges(int client, int en…
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I want to add some weapons stores and so on to the RPG game map, but other players may take away the decorative weapons on the wall.
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Hi, first of all i want to thank you for making some sort of dream come true.
Always wanted to play whit the EVE ships in the X4 galaxy.
Now to the thing:
I feel the weapons for the new factions ar…
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So I actually had the DRG API idea a while ago, glad someone actually did it lol.
Have you thought about including weapons, builds, overclocks and the like?
If so, I'd be happy to offer my assis…
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Enjoying this modpack so far, although I seen to get an issue.
Currently what I have found is when I get at low health, aka I have some fully damaged parts of my body all the sudden I start comple…
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when you zoom in with a modded weapon the screen shrinks by half.
https://youtu.be/slMFH1Eb5lU
map used https://steamcommunity.com/sharedfiles/filedetails/?id=2898867177&searchtext=lava+lab