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I have a fusion plant build where I built one large turbine room directly above the reactor room, and have managed to cram 16 HP Turbines (half with generators, half without) in a 4x4 chunk area. If t…
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Rule C.131 ["Avoid trivial getters and setters"](https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#a-namerh-getac131-avoid-trivial-getters-and-setters) sounds like a wrong piece of advice t…
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I am using the git flow model to manage my repository. Unfortunately this leads to a problem with the currentVersion task. All my work is going to the development branch. At some time I make a release…
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Hello,
I observed weird colors when loading URDFs. I played a little bit with visuals/collisions and I came to the conclusion that the collision shapes are being drawn, as can be seen in the followin…
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I have a plan to significantly improve AI. About 20% or planned changes are made, and progress will depend heavily of my load at work, but current changes are already worth to see. My code is in very …
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Selecting points and lines with touch is a metter of luck. It becomes more reliable from 10px up, but 10px wide lines (and points) are generally too big.
It's related to #2105.
Anybody willing to work…
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I could not find any other issue mentioning this, so I suppose most discussion about it happened over IRC.
In #5049 we discussed some things about scripting, and some said the Godot team is consideri…
ghost updated
7 years ago
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**Update: tl;dr: I suggest adding an onunmount method and per-mount-root redraw strategy support to prevent surprises when mounting and unmounting components.
A three-point summary of the first eleven…
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Following the naming convention of OpenCL, the main inter-job synchronization primitive of this library, which is about notifying a job that another job has completed and thusly ordering operations, i…
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/cc @lhorie @tivac
We're in need of a *lot* of [easy](https://github.com/lhorie/mithril.js/issues/1390), [basic](https://github.com/lhorie/mithril.js/issues/1382), [trivial](https://github.com/lho…