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### 🔖 Describe the solution you'd like
Upgrades are currently a bit confusing. This probably stems from the fact they they can be in "Module" or "Upgrade" form. The "Modules" have the item data in th…
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# How would you like the feature to work?
This JIRA is meant as a tie in / update to https://jira.secondlife.com/browse/BUG-10980. To increase specificity and hopefully define project scope and st…
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How to convert the vertex into FLAME mode?
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- [ ] Thermal Camera
- [ ] Ore Camera (uses some kind of advanced pings through rocks - requires directly adjacent to a rock face for ping through material)
## Issue description
I'd like to ask, …
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## 🚀 Feature
Enable users to sample points from any data structure that defines a mesh according to the obj format. In addition, provide the following capabilities:
1. for each sampled point, provid…
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Say, I have a scientific weather simulator that takes in a 3D grid of data, does calculations, and then spits out a 3D grid of data that contains all kinds of information (3d representation of weather…
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I can't see any Transfer Buttons or anything else related to this in my Ship Right Click Menus. Log attached as requested.
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Kerbal Space Program - 0.24.2.559 (WindowsPlayer) Steam
OS: Windows 7 …
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I am using this network to train the following to style images. These two images were used in your slow-neural-style and achieved impressive results. The training command was
th train.lua -h5_file…
ghost updated
6 years ago
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### Summary
I believe that some portion of the `System.Windows.Media.PixelFormats` are not correctly described.
### Why I opened an issue instead of a PR
I can demonstrate with some piece of …
ghost updated
2 years ago
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Everyone has tried to use our good friend `sf::Sprite` for a game, then it gets out of hand when a few hundred/thousand cripple performance.
Then you ask around on the forums and try out sf::VertexAr…