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Here is the schematic for the config for items:
[Tool ID (mod:item)] [mining level]
And here is the one for blocks:
[Block ID (mod:item)] [mining level]
Mining levels: 1: coal, stone etc...; 2: iron, …
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Hey ! In this section, you can send every kind of suggestions you have for Beyond The Skies :D
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It isn't clear what version of what dependencies are required to build this. It doesn't compile on my machine, first, I had to disable warnings in `libaesrand`:
```
withinboredom@Legion:~/code/wit…
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Hi!
Firstly, i will say that Mechjeb is a Great autopilot as it is, especially for rockets, however it lacks a few very basic needs for spaceplanes.
One of the major issues is in relating to the Spee…
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http://www.nexusmods.com/newvegas/download/1000007865
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I just got this mod for my own mob pack to challenge myself, and when I used this mod I don't see any textures from the mobs, i can hear sounds, and even kill mobs also get loot but I can't see them a…
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How about modulating frequency (pitch) and automating it with a modulator (eg, mod wheel, LFO)?
I did pitch shifting in R (NOT a good language for audio of any kind!) by naming a frequency variable…
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It's bad.
And yes i'm back at this topic again.
Problem was that it just melted people who had any damage over time effect at all, like Radiance or Orb of Venom. Instead of simply raising it's c…
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_Originally opened by @juanjoku in https://github.com/cuelang/cue/issues/850_
### What version of CUE are you using (`cue version`)?
It can be reproduced with cue-v0.2.2 and cue-v0.3.0beta.7.
#…
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this are ideas from players/mappers of ddmax
- shoot-through
- unhook players tile (on/off like solo)
- two diffrent shotguns : first pull second push (DarkHeaven : if u hold the first shotung a
h…
Tsin updated
11 years ago