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I can't add a weapon
ActorManager.getActor - DEPRECATED - 2021-01-01 - Contact forge/extension author
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**Describe the bug**
Hello, I would like to do the same thing that is in the code for weapons and that is to overwrite RegAdminCmd to RegConsoleCmd and delete ADMIN_FLAG. I would do it myself, but un…
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I have found three 'false' rumors in rumors.fal which are no longer false due to updates to the game since they were added.
"They say that queen bees get that way by eating royal jelly."
- This is…
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## Weapons
- [x] **Wand of Fireball**
- [ ] **Super Saiyan**: Insane oneshot gun that does no damage
- [x] **Clown gun** that does a clown horn sound when fired
- [ ] **Sludge gun** that fires m…
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Weapons like assault rifles and longarms which should be able to have an underbarrel weapon attached cannot take either of them as an attachment. When right-clicking on the weapon and attempting to ad…
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Can we expect a rewrite of the sticker system since in CS2 it was completely redone?
Furthermore, I noticed that when we apply stickers to weapons and even when we view weapons with stickers, they …
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Like you can upgrade a dull sword into a sharp sword with some gold at the blacksmith.
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hook GivePlayerWeapon and reject damage if it's a hacked weapon. (inf ammo hacks with non-hacked weapons can be monitored with lagcomp on as well)
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Weapons and Trinkets should also be selectable. Maybe also with traits and properties ?
Also requested here https://www.reddit.com/r/Vermintide/comments/872qbm/vermintide_2_vermintidebuilds_v03alph…
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Choose a good button for this