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oscar-broman
/
samp-weapon-config
A more consistent and responsive damage system with many new features
Apache License 2.0
93
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84
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Fix errors using SKY plugin
#295
NexiusTailer
closed
5 days ago
0
redefinition of constant/macro
#294
aujiz11
opened
1 week ago
1
some issues
#293
Zorono
closed
5 days ago
5
Latest exploit fix
#292
NexiusTailer
closed
2 weeks ago
0
Multiple deaths
#290
DaddysGotMilk
opened
1 month ago
1
Modified weapon.dat
#289
KirovNoName
opened
1 month ago
2
Few bugs
#288
PazzOnee
closed
1 month ago
7
One more fix for tags
#287
NexiusTailer
closed
2 months ago
0
More proper omp support
#286
NexiusTailer
closed
2 months ago
0
Server side health with lagcomp off?
#285
Hidend
opened
2 months ago
1
Fire lasts till the player is dead + even when respawned
#284
StefanTheRoler
closed
2 months ago
1
Remove `>= 0.0` for stealth knife damage
#283
NexiusTailer
closed
3 months ago
0
bullets aren't registering when the default damage is modified
#282
Odiyandev
opened
3 months ago
1
Check if vehicle is streamed in
#281
NexiusTailer
closed
4 months ago
0
new version
#280
MatheusAgL
closed
5 months ago
2
death animation is playing only for who is dying
#279
Vel30
opened
7 months ago
0
Rename WEAPON_UNKNOWN macro
#278
adib-yg
closed
2 weeks ago
1
Include and open.mp complicate
#277
PazzOnee
opened
8 months ago
1
error 025: function heading differs from prototype
#276
PazzOnee
opened
8 months ago
1
Fix for another driver damage exploit
#275
NexiusTailer
closed
8 months ago
0
Declare s_GogglesUsed only for Pawn.RakNet
#274
NexiusTailer
closed
9 months ago
0
Fix for driver damage exploit
#273
NexiusTailer
closed
9 months ago
2
Fix for driver damage exploit
#272
NexiusTailer
closed
9 months ago
0
Health and armor recovery when damaging
#271
PazzOnee
closed
7 months ago
2
Knife
#270
raedman90
opened
10 months ago
2
Declare s_GogglesTick only for Pawn.RakNet
#269
mysy00
closed
11 months ago
1
Detag KEY_FIRE
#268
mysy00
closed
11 months ago
1
Goggles effect check improvements
#267
NexiusTailer
closed
11 months ago
0
Add goggles effect check to other sync types
#266
NexiusTailer
closed
12 months ago
2
number of arguments does not match definition
#265
pungpond78
opened
1 year ago
0
Open MP compatability
#264
PazzOnee
closed
1 year ago
1
Whepon
#263
crowcp
closed
1 year ago
0
how to put callback Onplayergivedamage and onplayertakedamage
#262
KirovNoName
opened
1 year ago
3
Sounds and on-screen TextDraw indicators of damage given/taken Disable
#261
KirovNoName
closed
1 year ago
2
(wc) WARN: Unable to create player healthbar foreground
#260
afeefmali
opened
1 year ago
1
error 025: function heading differs from prototype
#259
nexquery
closed
1 year ago
1
open.mp compatibility and some other fixes
#258
Zbyss
closed
1 year ago
2
I have a problem with HIT_INVALID_DAMAGE
#257
LeonardoClark
opened
1 year ago
1
Add missing functions to readme
#256
NexiusTailer
closed
1 year ago
0
Weapon ranges adjusted for all possible platforms
#255
NexiusTailer
closed
1 year ago
1
Crash
#254
raedman90
opened
1 year ago
2
Fix for #242
#253
NexiusTailer
closed
1 year ago
0
Prevent abusing death/resync from knife damage
#252
NexiusTailer
closed
1 year ago
1
`SpawnPlayerForWorld` fix and foreach optimizations
#251
Zbyss
closed
1 year ago
0
Probably wrong variable in damage feed (needs to be tested)
#250
NexiusTailer
closed
1 year ago
9
Many fixes and improvements
#249
NexiusTailer
closed
1 year ago
2
Can't use include in my gamemod
#248
huweiss
closed
1 year ago
0
Minor improvements and fixes
#247
NexiusTailer
closed
1 year ago
0
Sniper bug improvement
#246
ZantetsukenGT
closed
2 weeks ago
6
Add Pawn.RakNet support
#245
Zbyss
closed
2 years ago
5
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