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Brax (obviously) supports forward dynamics, but I was wondering if it has any support for inverse dynamics as well? I'm looking for something akin to MuJoCo's http://www.mujoco.org/book/APIreference.h…
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Heyhey Brax team,
I would like to simulate an overhead view on a table with a ball on it and surrounded by walls (think pool billiards).
If I bounce the ball into the wall, I would like the ball…
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Hi,
I think Brax currently doesn't support applying external force/torque to the bodies. I'm getting around this by setting linear and angular velocities with `qp.replace()`. It would be nice to ha…
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Hey,
I am currently playing a bit with implementing robot arms that I have given by the Denavit-Hartenberg convention accd to Craig. My plan was to write a function that takes such a sequence of jo…
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Hi, any plans for urdf support (converter)? Regards
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Hi,
are there plans to integrate wire or rope as a body ? Or does it need to be build with many rigid-bodies and joints ?
Is there a way to measure a force onto a rigid-body (force-sensor) from a…
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Hey there, is there some particular reason why you removed the notebook showing how to use Brax + PyTorch that I added? Was there something wrong with the performance values? Did something change abou…
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Is there a way to get the states as image frames?
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This is probably a really silly question, but I have no experience whatsoever with JS and anything web related.
Im trying to add a torus primitive to the set of colliders. I made a simple mostly em…
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Hi,
It looks like the behavior from the environment differ if it is jitted or not.
```
import jax
from brax import envs
from brax import jumpy as jp
from jax.config import config
config.…