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The Droolon F1 calibration using the Vive Pro Eye overlay in the steamVR dashboard. When loading the VRCfacetrack osc with "is vpe" removed, only blinking is working in the VRchat. Eye widening, eye s…
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Hi all,
in issue #761 it is mentioned that mouse emulation is possible with OT. Unfortunately, I didn't find such an output mode. (The ones I find are FlightGear, libevdev joystick receiver and UDP…
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If users are performing an eye tracking study, how can we handle mapping gaze data to the modifications in a file?
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During a tracking session, atom will occasionally mess up the order of XML elements, such as putting the element before the tag, or before
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Hello,
I'm encountering issues with Webgazer when trying to use an external camera (usb webcam). The program works well with the built-in camera of my laptop, but I can't have it working with an exte…
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For the first assignment, find a simple, stand-alone, static visualization and write a short critique on: How effective is it at what it aims to do? What works well and what doesn't? What could be bet…
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## Description
I like to test an "out of the box" build before adding any changes to my projects. This one does not work, and I could not find the reasons why. Things done in the past when it would n…
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I built my application for WMR, using hp reverb G2, no error in my Unity log.
The application does not starts( I have a certificate issue at launch), please my screen shot, I'm stuck at launch, th…
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I was having a rough time making this to work using MRTK and OpenXR. I solved it using this:
https://localjoost.github.io/Getting-Eye-Tracking-to-work-with-OpenXR-on-HoloLens-2/
The step I was m…
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### Background
Hello,
As we've discussed on Discord I've been trying to make passthrough work with Hotham, without success so far.
I suspected the headset needed to be configured in a specifi…