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Below is the .scad code that renders and verifies but produces a null STL export. Apologies for the length but I don't have the bandwidth to make a minimal version that shows the problem.
Cheers, Sco…
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It would be very nice to be able to use image units and texture image load/store within GLSL code in vispy. https://www.opengl.org/wiki/Image_Load_Store
This would allow things like GPU-based convolu…
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I have had 'disappearances' in CGAL openscad before, but i have stumbled upon one that i could easily boil down.
```
intersection()
{// cube([20,20,20],center=true);
difference()
{ sphere…
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I propose:
- all "qer" textures (the textures for the map editor) doesn't need to be distributed I propose to create a "qer" folder outside of the texture folders where all the "qer" textures go, so w…
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Recently when I was drawing some complex models I found that sometimes polyhedrons didn't work with intersection() and/or difference(). In those case F5 and F6 would generate completely different resu…
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mpv git-37544e5 playing http stream mkv file will stuck when cache run out, and won't load more from http stream, cache args like: `--cache-secs=100 --cache=100000` not help.
System is Mac OS X 10.11…
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This renders properly with F5, but not with F6. IMHO there are no conflicting verticles, etc...
``` openscad
module pagoda(scale=1, height=1, ratio=2, center=true) {
scale([scale,scale])
line…
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Hello guys!
I did some small but very vital improvements to the blender addon:
- Possibility to pack All Linked objects and groups from other blend files
- Possibility to make all textures with relat…
mifth updated
9 years ago
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With complex models (a lithophane) 2013.08.13 uses huge amounts of memory compared to 2013.06. (also just checked, simple models also uses more memory but less noticeable side effects, e.g. 187KB v's …
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edit/ I'll try to keep an index here
Summary
1. Not auto-compiling after File/Open
2. Resolved. Residual MCAD files
3. Does not remember previous File/Open directory
4. Crash F6 with circular objects…