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Hello at first thanks for your big work on STL.
It make me discover applications I didn't know and it really ease all the configuration. I just start playing with it and it's already pretty amazing…
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Darksiders Genesis crashes when using vkBasalt version 0.3.1, it worked fine when I was using vkBasalt version 0.3.0.
Here is a log from the terminal: [log.txt](https://github.com/DadSchoorse/vkBas…
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Sorry, I usually lurk and don't post much on GitHub if at all, so I wasn't sure if this was the correct format. Feel free to delete if this is wrong.
Looking at how this works (To much of my limite…
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I'm getting these errors and a crash when I try to run the Witcher 3 GOTY (GOG version) with FXAA enabled in my `vkBasalt.conf`, through Lutris (with WINE):
```
info: Game: witcher3.exe
info: DXV…
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The title says it all but basically whenever I launch a game with any of the reshade effects enabled the game just launches into a blank window thats looks like whatever was on my screen at the time. …
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[Creating an issue as requested](https://github.com/flightlessmango/MangoHud/issues/73#issuecomment-619524061), and from my understanding, the issue is related to the nvctrl implementation currently o…
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Right now a lot of information is displayed when running an application making use of vkBasalt.
`$ vkcube`
vs.
```
$ ENABLE_VKBASALT=1 vkcube
/home/user/.config/vkBasalt/vkBasalt.conf
set …
tgurr updated
4 years ago
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It would be great if there where precompiled binaries distributed, particularly a flatpak.
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vkBasalt now uses a graphics pipeline instead of a compute pipeline and accesses the image through a sampler. As always I am only able to test on NVIDIA, so any help testing the new build before I rel…
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As the title says. I have tried to run several games now with the new Proton 5.13 and nothing works. Titles tested so far are Doom Eternal, Torchlight, Stealth Inc. 2, Dear Esther: Landmark Edition & …