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Here's a random list of questions I've started...
What would you gather on the eve of the zombie apocalypse? -yours :)
What animals would you like to see in Yellowstone?
Make a virtual exhibit of pla…
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Every time I cast "Zombie Apocalypse", all it does is destroy Human creatures.
The card text reads: "Return all Zombie creature cards from your graveyard to
the battlefield tapped, then destroy …
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Since yesterday, for about an entire day the Scraper hasn't been working.
I use the latest ComicRack program, also using the latest Scraper. Also tried to reinstall the main program and the plugin too…
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What steps will reproduce the problem?
1. Place 2 or more characters with shaders in map (zombie apocalypse chars
exhibit the issue 100% of the time). In editor set them to respawn when dead
an…
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So I just refreshed the page again, and the comments now say "in 6 hours" for the timestamp, when it was only added about 30 minutes ago. It initially showed in 7 hours, so it is doing a countdown to…
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```
Every time I cast "Zombie Apocalypse", all it does is destroy Human creatures.
The card text reads: "Return all Zombie creature cards from your graveyard to
the battlefield tapped, then destroy …
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```
Every time I cast "Zombie Apocalypse", all it does is destroy Human creatures.
The card text reads: "Return all Zombie creature cards from your graveyard to
the battlefield tapped, then destroy …
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WARNING: coremods are present:
NEICorePlugin (NotEnoughItems-1.8-1.0.5.104-universal.jar)
LoadingScreenLoadPlugin (Better-Loading-Screen-Mod-1.8.jar)
CorePlugin (MakersMark-V2.0.1-MC1.8.jar)
L…
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Even after your update (thanks for the insanely fast work by the way!) the problem still remains. It actually might be a issue with our guilds (VII) record and/or the total lenght of the import, since…
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```
What steps will reproduce the problem?
1. Place 2 or more characters with shaders in map (zombie apocalypse chars
exhibit the issue 100% of the time). In editor set them to respawn when dead
an…