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Hello,
Are you planning to create any multi-agent environment such as crowd simulation?
Is there also possibility to have a non-uniform terrain, walls etc in each environment?
so that each ag…
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When I run `XLA_FLAGS=--xla_dump_to=/tmp/xla_slow learn --learner=ppo --env=humanoid`, the process is stuck.
The output in screen is:
```
I1029 07:57:57.650648 140016890124032 logging_writer.py:57]…
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Hi, Brax developers, thanks for developing Brax. I saw that analytical policy gradient training function (apg.py) has bee added and updated in the past few days. I have tried to use it to train in som…
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Hi~
Is there an easy way to rotate all the rigid bodies in brax? For example, the humanoid object is along the positive x-axis by default, and I want it to be along the y-direction, how can I do that…
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hi,
is there a way to place a camera and then use this camera image inside the step() and _get_obs() methods ?
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Hi, and thanks for this amazing work.
I am wondering if there is a way to automatically reset an environment when reaching a terminal state when executing a batch of environments. It is unclear to …
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hi,
when using HTML(html.render(sys, qps)) with bodies of size 0.0045 and so , the renderer view is not able to zoom to this little bodies. It starts showing the space-under-the-plane before you can…
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Hi,
I noticed that the config parser does not like any of the bodies in the protobuf environment definition missing joints or actuators. However, I would like to spawn physically-based spheres in t…
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hi,
when you change the angle_limit of the joints in envs/reacher.py and run it with https://colab.research.google.com/github/google/brax/blob/main/notebooks/training.ipynb it still rotates around 36…
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Hi! Been using rl_games for a few months, awesome work guys :) Was wondering if the SAC integration will be ready anytime soon to try out?
Thanks!