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Updated - I reported the issue a few days ago. Having spent a day or two looking at it I think its the issue mentioned here https://forums.hololens.com/discussion/7203/vs2017-u5-6-crash-winrtscripting…
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Currently it only renders in the one eye... It looks like this was likely broken with this commit: https://github.com/Microsoft/HoloToolkit-Unity/commit/9f6530459af5875577bb1b6807d2b653229d1662
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Hi!
Maybe I am just doing something wrong, but when I use the bounding box target on a simple object like a cube, and the cube is stretched in different directions, the AppBar won't be positioned c…
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Hey, I've been using the previous version of HTK for a while and found my way across it quite well. I see that there have been major changes in 5.5 and my older projects dont work with the new HTK any…
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I am having trouble using Direct Pairing. Depending on how I configure it, a crash results or the devices fail to connect.
When direct pairing two devices, the device with `DirectParing`'s `Pairing…
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When I save WorldAnchors using the WorldAnchorManager, is there a way to export the saved WorldAnchors to the UnityEditor? (So I can view the Anchors in the Editor, not in runtime) Or can I get the po…
gkh38 updated
7 years ago
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I just want to build a scene like this,but I have several problems:
1. tap my finger in the real world, there will be a cube Instantiated at the cursor hit point; but when I want to instantiate more…
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In HoloToolkit-Unity/Assets/HoloToolkit-Examples/Prototyping/Scenes/ PlanelLayout.unity and PlanelLayout.unity.meta should instead be named PanelLayout. I am not sure if the typo is referenced anywher…
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I need help please and I ask you to be patient with me.
This is very concerning to me because I do not know what is going wrong and this is something I need to implement into my projects ASAP.
I hav…
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How could we delete all the anchors inside the room on the server(clear the room) when it's connected to the server (SharingService)?
When we try to import the anchor from the room all the anchors a…