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Apparently the option `-mipmax 1024` is without effect.
I was converting a 4k texture with the following command:
`./kram encode -f bc7 -mipmax 1024 -i arc_basecolor.png -o arc_basecolor.ktx2`
…
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Every once in a while we run into the issue of the 3d model not loading in ModelViewer, but if we reload the page the model loads fine and every time afterwards (and every time before also). this is v…
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Go through the various assets related to drops and check for:
Optimization:
* can triangles be reduced without degrading quality?
* how many materials and are the textures optimized?
Aesthetic:
* …
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PC :i9-10900K RTX-3070 RAM 64G
when loading massive photogrammetry model a while,video memory has being feed to the full,sometimes releasing video memory with a little stutter,also has a crash as…
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The screenshots of both models suggest that they are supposed to be identical, and also the textures seem to match:
https://github.com/KhronosGroup/glTF-Sample-Models/blob/master/2.0/BoxTexturedNonPo…
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This is a: **BUG**
## Details
Have you seen this already? Everything seems working fine, but this feels like something might be wrong:
```
Duplicate config variable in conditional 3 global /…
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Hi - Thanks for this extension
Sometimes getting GLB files with 'ktx2' (new Khronos compression type) - 'ktx2' is a container
- https://doc.babylonjs.com/divingDeeper/materials/using/ktx2Compre…
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esbuild seems to transform json imports relatively inefficiently.
Given the following `index.ts`:
```ts
import db from './database.json';
const mime = db;
export default mime;
```
The…
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When I open a .obj file, I can see the structure just fine, but if I right click on the terrain, then press “Paint tool”, then change the color to red, then draw over the texture, nothing happens. I c…
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Several programs that create 3DTiles are using Draco Compression and particular materials such as KHR_materials_unlit. Is there any plan to implement reading this material type or do you have any adi…