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I propose that the renderer is rewritten or at least updated to take advantage of the newer graphics techniques which have been available for the past 10 years or so (they were introduced around the s…
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I've been looking for source code for years because I've been developing a project based off JA, and wrote to devs many times to ask for the source but eh, anyway, it's finally released.[/offtopic]
Wh…
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#0 0x080b46da in SV_AreaEntities_r (node=0x0, ap=0xbfffd18c) at /home/shodan/dev/Razish/OpenJK/code/server/sv_world.cpp:398
```
check = 0xb7fd3000
next = 0xb7fd4000
gcheck = 0x1
```
#1 …
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I finally got Jedi Outcast to compile under Visual Studio 2012, but now I am getting linking errors for SG_read (I have no idea which library could this be) and Ghoul2 (I can't find a lib or dll file…
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See #449
Only this time its Windows 2008r3 with JA++. Full server crash every time.
![openjkded](https://f.cloud.github.com/assets/3969915/1795195/c5342f54-69f2-11e3-94e2-df6ef46a3ab2.jpg)
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Preferrably with x64 support, and new OpenJK module API?
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I'm currently in the process of doing so in order to be able to compile it on non-windows platforms. Are you guys interested in a contribution?
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For example trying to use bacta when you are "charging" thermal detonators causes your character to throw one and you still haven't used your bacta. The healing sound plays though. Issue doesn't exis…
ghost updated
10 years ago
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We use openjk(build 10th of october) with japlus and there is a bug when using the map_restart command with rcon. The server seems to crash and restart. Is there any fix for this?
ghost updated
10 years ago
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In OpenJK, it would appear that the game sometimes errors out in custom SP maps with "Errors loading map, check the console for them." As it turns out, OpenJK will trigger a delayedShutDown with nav p…