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In locomotion mode it's best if you stand in the direct center of the playspace, since that is where the player capsule appears to be. Any way to get a subtle glow at the center of the playspace so I…
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@arouinfar @andrewadare When values are checked (and with charges in the field), sensors begin reading values immediately after being grabbed from the toolbox. However, there is no arrow until the sen…
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I've noticed that the stopwatch, ruler, and period timer are restricted to the dev boundary. I think it would be nice to allow these tools to be placed anywhere on-screen, as it would open up the play…
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There are some requests for additions to the RoomExtender #158 scripts and I'll try to add them.
- [x] One thing that I think would really improve things would be perhaps if you press a button on a co…
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As discussed in today's design meeting, the icons can be created in code.
The icon for the Capacitance screen will show two parallel plates on a blue background with the wires attached to the top and…
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There are some references to Backend\Models\UserPreferences class in Plugin.php and in partials/_settings_menu_items.htm which are incompatible with latests October release.
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A screen with reduced opacity will cover the playspace, except for the inside of the black box. All circuit elements dragged into the playspace while in “Investigate” mode will be layered behind this …
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in #107 we discussed graying out the "investigate" wires. While working on that I had to remove the semitransparent overlay and change it to a background color. Then I set the inside of the black bo…
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From #128
> I think we should add a rule that components cannot be connected when outside of the black box in build mode.
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Black box vertices can be pushed around when following this procedure. I feel like someone has reported/mentioned this before, but here it is anyway. This "pushing" affects the vertices in Investigate…