-
**Arma3:** 1.24
**Mods:** CBA_A3, AGM_dev
**AGM_dev from:** 2014-08-08T05:48:42.262Z
**Tested on:** self hosted MP mission
**Zeus enabled:** Yes
**Modules:** All AGM modules with default settings
The…
-
The mission is starting with an error.
![arma3 2014-07-03 17-44-46-81](https://cloud.githubusercontent.com/assets/7606291/3472182/4bd0ccce-02c9-11e4-8cbc-d5fda8bd5e85.jpg)
-
https://www.youtube.com/watch?v=6jK6De8bEnU
Note the script errot on 1:37
~~Flummi requested logs already.~~ RPT is in video description
-
ACE3 Version: 3.0.0.1
Mods:
@CBA_A3
@ace
Description: When you place down an explosive then pick it up by using the interaction menu, you get back back two extra explosives plus the one you original…
-
Hi, I have a little Problem, i go one day in to one off the servers with Wasteland and want play. The Scroll Menu is away, i only can scroll up and down an can see only one piont there. I mean, bevor,…
-
Haven't tested this extensively, but from our only sessions it seems that all markers placed with the new interface are global, regardless of current channel.
I think this must be related to `setMark…
-
As far as I noticed, NLAW doesn't have preloaded missile when you pick it up. While playing around RHS, they have it done so it's preloaded.
I may have missed something though...
-
an unknown error has occurred.
When trying to buy a vehicle from the store
-
I'd like to get a rough timetable down for 0.94.
#### Proposal
**Feature Completion:** 2014-10-24 (3 weeks from now)
**Potential Release:** 2014-10-31 (1 week later; push back in case of bugs)
I wou…
-
Currently the JIP component works as follows:
```
1. Execute .sqf from init
2. sqf adds a "Respawn" eventhandler to player, which execVms init_onPlayerRespawn.sqf
3. init_onPlayerRespawn.sqf prompts …