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It's always reset to 1.2 if not written in userconfig.cfg
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I was told this issue has to do with the clockwindow function. Basically, after a level transition in singleplayer, Gordon will occasionally freeze in place shortly (but not directly) afterwards. Yo…
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There is bug with movement in game when you play game more than 100 fps!
I play with 500 and sometimes 1000 fps!
When you jump on ground while you runing you will get instant stop on ground while th…
Feky updated
11 years ago
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In GoldSource, Source and Orangebox its possible to detect the true number of players on a server (excluding bots). Can you add this functionality to GameQ ?
The sourcebans query protocol is able to…
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If HL1 save games are cloud saved, then they should travel with the user from computer to computer. When HL1 is deleted from steam (and counterstrike) the save files are purged and they are not brough…
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Implement live status for each server listed on `server list` page.
Reference:
http://forum.evosys.ro/viewtopic.php?f=55&t=3222
https://github.com/vimishor/GoldSource-Server-Info
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I kept reading that D3D was removed but every now and then I would read contradictory information about how it wasn't really removed. After updating I confirmed I could now only select between Softwar…
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.tga screenshots are fixed, issue https://github.com/ValveSoftware/halflife/issues/418 was about them, so I open this issue to discuss .bmp snapshots problem.
Windows 7 x64, Widescreen 1366x768, GeFo…
ghost updated
11 years ago
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I wondered why initialize() fails on GoldSource servers and found out that it's because of the method updateChallengeNumber() that is not supported by GoldSource and L4D2 servers.
See https://develop…
massl updated
12 years ago
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I am attempting to use Steam Condenser on an Android app. I have a simple test class which calls rconAuth() with the RCON password and then rconExec() to execute the status command. However, the cal…