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This may sound silly but I often use Aseprite in tile form say 16 x 16 each tile/checker being some block/tile in game. And I build various textures this way almost like a spritesheet.
The only probl…
ghost updated
5 months ago
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Rendering settings available in Insight are not yet supported in iviewer.
Screenshot from Insight, showing a "fake" gradient intensity image, which provides some useful clues as to the effect of th…
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to pin down where all the hardship has come from in this workflow -
its the fact there is still no way to just get any image and annotate the most obvious object
that's been the problem all along
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I'm able to take a full screenshot successfully but every second one i try i
get the error "Failed to save the screenshot".
If i restart Chrome then i'm able to successfully take a full screens…
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```
I'm able to take a full screenshot successfully but every second one i try i
get the error "Failed to save the screenshot".
If i restart Chrome then i'm able to successfully take a full screens…
-
```
I'm able to take a full screenshot successfully but every second one i try i
get the error "Failed to save the screenshot".
If i restart Chrome then i'm able to successfully take a full screens…
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I am currently working on a button that allows to show all existing annotations for an image in unified mode. If I remember correctly, this idea was first proposed by you @dobkeratops. I always loved …
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**Describe the bug**
When attempting to preview a large image file (png/jpg), quicklook crashes. It seems to be images larger than 10mb or so cause the crash.
**Expected behavior**
Ideally quickl…
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### I have searched through the issues and didn't find my problem.
- [X] Confirm
### Problem
There are quite a few PRs that include .eps files with the original unedited icons in it.
It would be n…
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**Is your feature request related to a problem? Please describe.**
no
**Describe the solution you'd like**
![Snipaste_2023-04-22_04-38-08](https://user-images.githubusercontent.com/5645297/233730…