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## Describe the extension
This is an update to: https://github.com/4ian/GDevelop-extensions/issues/122 and https://github.com/4ian/GDevelop-extensions/issues/140
It add
* an action get the distance…
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## Describe the extension
This behavior removes the limit on the distance the mouse can move and hides the cursor.
For example, a user can rotate or continue to manipulate an object by moving the mo…
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## Describe the example
this is a turned based fighting example game with 1 player and enemy with 2 ability(fireball and summon zombie) also i made the art myself
heres a link to play it: https://…
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**⚠️ Please edit and complete this before submitting your extension:**
## Describe the extension
Advanced Circle Movement
Values that can be set: AngleX, AngleY, OriginX, OriginY, RadiusX, Radius…
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Hi
I have such problem with compiling GD (based on latest sources). I have such errors:
``` -- Found Git: /usr/bin/git (found version "1.9.1")
-- VersionPriv.h already up-to-date.
[ 0%] Buil…
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Hi!
I'd like to submit a new example to be added to GDevelop.
Here is the link to
* download it: https://www.dropbox.com/s/pudd3md7xojbyu6/BimBam.zip?dl=1
* play it (controls are arrows and …
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## Version 2.6.3
- Improved description for extension and function, including more tips
- Updated comments in the code
- Matched code formatting of Object Shake so these will be easier to maintain
…
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## READY FOR REVIEW
## Describe the extension
Add physics forces to target objects that are inside the explosion radius. Forces push away from the explosion center and are stronger the closer …
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## Description
PixiJS Filters/Effects/Shaders have been implemented for a while now, but they can only be applied per layer. This works for some filters (CRT, BulgePinch, etc), but many times users…
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Maybe you could set up a CI to automatically call the script and push it nack but to another branch, and make the pull requests and pushs of extensions directly to the other branch watched by the CI?