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# The problem
Both SSEEdit and Wrybash save plugin changes to the original folders the plugins were from. If a plugin overwrites another plugin it saves over the overwriting plugin.
# Environment
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# The problem
I remember being able to move bold esms and esps but I cannot now for some reason. I also can't lock the load order. It does nothing.
# Environment
* Mod Organizer Version that …
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Launching and picking a profile basically soft locks the program. The pop-up to select your plugins never shows up. Doesn't happen when run outside of MO2, the list pops up instantly.
I'm using thi…
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# The problem
It all worked fine until, I think, a Windows update today. I'm not entirely sure since I haven't played Skyrim in like a week, but until then it was ok. Essentially running either Sky…
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When running the game from Mod Organizer 2, the main menu is missing the Skyrim logo, and there are various visual issues with the menu, eg., the "Mod Manager" section has a "$" in front of it. In add…
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# The problem
when i click run for the SE launcher, it runs but when i click play , nothing happens, it just locks MO2... same applies to the running the game itself , it just locks then nothing ha…
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3.2.71
With 3.2.70 and 3.2.71 the old TES4LODGen inability to generate LOD with TWMP_Valenwood_Elsweyr.esp has returned after having been fixed for several years. Whenever TWMP_Valenwood_Elsweyr.es…
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I did not make any changes to MO2, but just recently it was not connecting to Nexus. I was wondering if anyone can look at the startup log for me:
20:33:24 [W] libeay32.dll already loaded?!
20:33…
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# The problem
Mod Organizer 2 / SKSE64 / SkyrimSE had been working perfectly for weeks. One night I installed a mod just to check it in SSEEdit, but I disabled it again before loading the game. I a…
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Obviously install problems with scripted installers still persist. FOMOD installer for my mod: https://www.nexusmods.com/skyrimspecialedition/mods/16680 fails with NMM. The same FOMOD installer works …