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Combining tweens is not as flexible as it should be. Consider the following example:
```
function vanHalen (v) { // might as well jump
return Math.sin(v * Math.PI) * 1;
};
function jumpingLion…
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Hey
Using Sinon.JS asertions in browser mode with html formating and a failed assertion (eg calledTwice) causes Sinon to format (to string) all calls to the spied function. Thereby all objects will b…
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A bit of self promotion here, but I would love to see the tween engine put to use in a project like this:
https://github.com/xaguzman/tween-engine-dart
would you be up for adding it?
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It seems that the [documentation for Phaser](http://docs.phaser.io) is severely outdated.
For example, [the Graphics page](http://docs.phaser.io/Phaser.Graphics.html) is missing the `drawRect` method…
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Everytime I want the api of this framework I can't find.
The url I sometimes try is http://api.phaser.io/ but is not working, even if it say "It works!" (:
If I google "phaser game api" I cannot find …
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I would find the onDamage() event useful for changing the healthbar while it's being damage()'d.
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A little feature request,
I was porting some Phaser (Phaser is a Javascript game framework which is similiar to flixel) code and found a little but pretty aweomse feature.
They have a duration param…
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I just started learning Phaser, and while making through the begginer's tutorial I came across this: http://i.imgur.com/xD1Nu4W.png
Am i missing something?
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Having the Phaser docs is absolutely necessary to use this framework.
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_**Edit** (April 2014): Updated by @paulirish & @sheerun_
Package unregistering will be available via `bower unregister ` soon, but for now, you can unregister packages yourself using `curl`, if the …