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# QGIS Enhancement: Mesh Layer Editing
**Date** 2021/06/02
**Author** Vincent Cloarec (@vcloarec)
**Contact** vcloarec at gmail dot com
**maintainer** @vcloarec @PeterPetrik
**Version**…
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Floriane reports:
I change the coordinates for saving purpose only (once the WF are solved).
So my objective is to solve the WF in a fixed 2D RectangleMesh, and then save the functions in a 3D me…
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Each vertice that is part of a surface which is part of an instance you can use .GetTransformed on and you get the correct position of the vertice to build your mesh but some components aren't part of…
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Reduce the complexity of the scene graph. It causes major FPS loss on big levels. JME 3.0 "recurses into the scene graph 3 times every frame". So even when nothing happens and looking in the darkness.…
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There appears to be numerous instances where solid model and mesh geometry are created but not deleted. This is causing memory to leak, could be significant for large solid models and meshes.
I be…
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PGO: postgres-operator:ubi8-5.5.0-0
PGADMIN: crunchy-pgadmin4:ubi8-7.8-0
POSTGRES: crunchy-postgres:ubi8-16.1-0
We deployed pgadmin in namespace scoped mode.
We exposed pgadmin using an virtua…
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In https://github.com/robotlocomotion/drake/pull/13971, @RussTedrake found that having HTML JS clients re-download the IIWA meshes every time for each new `pydrake...MeshcatVisualizer` instance is rat…
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Hi,
I'm still figuring out how to use OGL for my project, and I have a little perf test running where I load a GLTF model and add it multiple times into the scene. My main issue is it's not clear f…
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### Godot version
3.4 rc2
### System information
MacOS 11.6.1 Big Sur Intel CPU and Intel iris GPU
### Issue description
when enable force software skinning in project setting, this will cause st…
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```
What steps will reproduce the problem?
1. get `edge`, an instance of
CGAL.CGAL_Mesh_2.Mesh_2_Constrained_Delaunay_triangulation_plus_2_Edge
2. try to unpack `edge` : fh, i = edge
What is the ex…