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Right now you have to edit the property pages in VS to set up the paths to the dependencies like SDL and Ogg. You also have to do it for both the Engine and the Editor solutions. Wouldn't it be easi…
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would be cool to have `jq`-like highlighting for any SDL-like output if a tty is detected
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In order to switch between Vk and GL in my game, I fully reinitialize SDL. This worked in SDL2, and IIRC it avoided some issues.
This doesn't work in SDL3 however. I get a segfault in `SDL_VideoIni…
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The description of the depth attribute "the depth of the surface in bits" is some what confusing. Has a surface really a depth? The description should in my eyes be "the **_color_** depth **_(of the p…
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### What version of Go are you using (`go version`)?
1.20.3
### Does this issue reproduce with the latest release?
Yes
### What operating system and processor architecture are you using (`go…
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I have an 8-bit indexed surface, in this example, 320x240. I would like to scale it to multiples of that resolution, for example, 640x480, but scaled blitting of the indexed surface shows an empty scr…
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https://github.com/libsdl-org/setup-sdl
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In the case of `SDL_SetHint(SDL_HINT_ORIENTATIONS, "LandscapeLeft LandscapeRight Portrait PortraitUpsideDown")`, `setOrientationBis` will decide depending on w > h. This is a bug. It should be using `…
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SDL threads are disabled, e.g. by **set(SDL_THREADS_DISABLED 1)** in _CMakeLists.txt_, even when WebAssembly threads are enabled with **-s USE_PTHREADS=1**. Specifically this means that the **SDL_Eve…