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**Describe the bug**
I can setup only one input overlay. If I try to add a second one to show 2 controllers at the same time, one of the two won't work.
If I set both input overlays to the same con…
ve1la updated
8 months ago
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When I enable the zone overview, it doesn't appear. however, an invisible overlay filling half of my monitor comes up which blocks the in-game mouse, and the taskbar window preview of the zone overlay…
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In-Game report from deathride58:
Revision info: Server revision 0000000000000000000000000000000000000000 compiled on: 2017-02-21
>General description of the issue
http://i.imgur.com/BcOjPRr.png
htt…
ghost updated
7 years ago
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Originally in GitLab by @stwlam
### Feature Summary
The `CombatTrackerConfig` includes a setting allowing the user to choose their preferred "defeated" overlay icon. I'm not sure if it should also c…
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I have no way of taking a picture of this that I know of because I only see it in VR.
Some overlays have a thin black line at the top of where the boundary of where the overlay would be, and it's o…
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Got the game to launch using the advanced method of keeping the OSOL file out of the games directory. Used EGL launcher exe and the games exe. Game launches with the overlay just had no remote play op…
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```
Hide the japanese text in game while the text overlay in being used like OAGT
http://www.hongfire.com/forum/showthread.php/61539-New-game-translation-tool
```
Original issue reported on code.goo…
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I'm working on giving potions different textures based on the type of potion and its strength. I got it working for regular potions and splash potions by using the metadata of each potion for the
`d…
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**Is your feature request related to a problem? Please describe.**
I am working on a pixel-art game with a very low resolution, so the high-res panku console windows take up a lot of space when overl…
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### Description:
Buildings can be placed on bridge pillar section. If pillar is destroyed, placed buildings explode too, however this does not apply for overlay buildings (walls, sandbags, crates).…