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Hello,
I'm trying to run some of the sample projects but I keep seeing a black screen after I built the project with android studio.
I have followed these steps: [http://wiki.gearvrf.org/bin/view/Gea…
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Hi all!
I really love the impressionant work all are doing here. I come with an idea, since dk1 is now not officially supported by oculus (but is still usable in steamvr), it would be possible to use…
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Hi,
I'm trying to apply a blur effect on the camera preview, I tried many things but nothing is working. I know that the proper way is to work with shaders, but I really don't know how to apply a *…
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Some people use the 3rd controller and attach it to the hmd to achieve HMD tracking.
Actually,it just need the led ball.
It's much more convenient and ligther.
![img20161124202534](https://cloud.…
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I'm trying to create own app i want to test my app, but when i connect to gear it directly goes to occulus store. what i do?
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My issue tracker for Windows 10 Edition bugfixes
**UPDATE**: Some of these issues apparently also affect Gear VR. I cannot test with Gear VR, so help testing will be much appreciated!
**UPDATE 13/07…
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Hi there. I'm not sure if any performance tweaks can be done to the WebGL on IOS.
There is a very old webkit bug ticket here which may be related and has gone stale.
https://bugs.webkit.org/show_b…
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I (try to) use the gear VR regularly with Vizor. There are two ways in which i can use it. unfortunately neither is a particularly good experience.
TL;DR
- Normal Chrome: Slow/ Good FOV
- DEV Ch…
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would it be possible to mount a move controller on a headset to use it for positional tracking
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Receiving notifications from the proximity sensor would make it convenient for developers to detect device mount and unmount states allowing them to render objects in the current field of view rather …