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Samsung
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GearVRf
The GearVR framework(GearVRf) is an Open Source VR rendering library for application development on VR-supported Android devices.
http://www.gearvrf.org
Apache License 2.0
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OculusGO: JNI DETECTED ERROR IN APPLICATION: JNI GetStaticMethodID called with pending exception java.lang.RuntimeException: android.os.DeadSystemException
#2042
felislynx-silae
opened
5 years ago
0
backend_oculus: fix for Android 9
#2041
liaxim
closed
5 years ago
0
Android 9 Frame Rate Slowed Down
#2040
Sorduea
closed
5 years ago
3
Integrating Preexistent OpenGL into GVRf Application
#2039
adobodi
opened
5 years ago
5
No longer leak external textures
#2038
liaxim
closed
5 years ago
2
Memory leak using GVRViewSceneObject
#2037
felislynx-silae
opened
5 years ago
4
shared texture: allow passing the texture type
#2036
liaxim
closed
5 years ago
0
Passing a texture via ID for rendering
#2035
schoenobates
closed
5 years ago
3
daydream: initialize the camerarig ptr
#2034
liaxim
closed
5 years ago
0
Change MeshCollider onHit to return distance in world coordinate
#2033
mpolsz
closed
5 years ago
3
Add recenterPose api to GVRContext
#2032
liaxim
closed
5 years ago
0
OculusGO Controller position after camera.resetYaw()
#2031
mpolsz
opened
5 years ago
8
In Lenovo Daydream devices,controller is getting disconnected sometime.
#2030
talk2saroj
closed
5 years ago
1
In Lenovo Daydream devices,sometimes controller is not working.
#2029
talk2saroj
closed
5 years ago
3
Problem with setScale() and collider detection
#2028
SteveGreatApe
opened
5 years ago
2
Ensure event emulation is off when the controller is connected
#2027
liaxim
closed
5 years ago
0
org.gearvrf:platformsdk_support 4.0.1-SNAPSHOT GVRActivity cast error
#2026
Sorduea
closed
5 years ago
2
Oculus GO: avoid occasional double back key generation
#2025
liaxim
closed
5 years ago
0
Fix back key events on Oculus GO
#2024
liaxim
closed
5 years ago
0
Update MixedReality to be compatible with SXR
#2023
NolaDonato
closed
5 years ago
0
Abstract body tracking API
#2022
NolaDonato
closed
5 years ago
2
SceneObject not visible with GVSphereSceneObject
#2021
adiliqbl
closed
5 years ago
3
app crash when adding any android component to SceneObject
#2020
spakanati123
opened
6 years ago
4
oculus: enable android events emulation; back key working again
#2019
liaxim
closed
6 years ago
0
Cleans up controllers in onPause()
#2018
ejsamsung
closed
6 years ago
1
Override GearVR Headset Back Key Press
#2017
serarmatloob
closed
5 years ago
8
Mixed Reality extension to AR pet show case
#2016
ragner
closed
5 years ago
2
Scene Object's position is getting reset on movement of head.
#2015
talk2saroj
closed
5 years ago
2
Distorted View
#2014
talk2saroj
closed
5 years ago
7
Oculus Go: fix back key handling; trigger key mapping
#2013
liaxim
closed
5 years ago
0
Hi, Can we create two GVRActivity inside a app.If I am doing so,getting this exception :.--->E/libEGL: call to OpenGL ES API with no current context (logged once per thread)
#2012
talk2saroj
closed
6 years ago
5
Hi, Can we create two GVRActivity inside a app.If I am doing so,getting this exception
#2011
talk2saroj
closed
6 years ago
1
Abstract body tracking API
#2010
NolaDonato
closed
5 years ago
0
[maint_v3.x] gradle: make google's maven repo first to avoid weird build errors
#2009
liaxim
closed
6 years ago
1
PLY file parsing, set vertexColor shader in framework
#2008
mwitchwilliams
closed
5 years ago
2
Motion event
#2007
asg024
closed
5 years ago
8
Support vertex color shader in jassimp
#2006
NolaDonato
closed
5 years ago
3
Made GVRAnchor, GVRPlane components, simplified hit testing
#2005
NolaDonato
closed
5 years ago
12
WidgetLib gives build failure in framework-tests
#2004
NolaDonato
closed
5 years ago
3
Clean up log messages in bitmap images
#2003
dnvasilev
closed
6 years ago
0
Problem with combined Scale and Position animations
#2002
SteveGreatApe
closed
5 years ago
4
whats the current version for org.gearvrf:framework
#2001
talk2saroj
closed
6 years ago
1
In oculus go controller, if we press button_A and button_Enter together the app is crashing.The cause for this is geavrf library is throwing IllegalArguementException.
#2000
talk2saroj
closed
5 years ago
28
X3D Proto
#1999
mwitchwilliams
closed
6 years ago
1
1994 widget lib naming problem
#1998
ejsamsung
closed
6 years ago
2
[WidgetLib] Reimplement fling event handling in GVRf-based input
#1997
asg024
closed
6 years ago
3
Remove the unused GVRContextProxy class
#1996
liaxim
closed
6 years ago
2
morph: fix performance regression
#1995
liaxim
closed
6 years ago
3
WidgetLib naming has problems on Windows
#1994
NolaDonato
closed
6 years ago
1
Merge pull request #2 from Samsung/master
#1993
asg024
closed
6 years ago
0
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