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## Describe the bug
Add Test for speech Speech command confirmation label.
FYI - PR for the control was #5868
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## Describe the bug
I have an app where I use GltfUtility.ImportGltfObjectFromPathAsync in order to read a GLTF file and that ultimately calls down into the extension method GltfObject.ConstructBuffe…
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## Describe the bug
A handful of issues have been reported around shader features working in editor but not working within a built player. This is due to a few MRTK scripts using the EnableKeyword …
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a PBR material using the MRTK Standard Shader with reflections enabled feels right in the Unity Editor (2019.4.4f)
looking throught the Oculus Quest headset however shows that the reflections are bei…
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## Describe the bug
The MixedRealityControllerMappingProfileInspector throws exceptions whenever a pair of controller mappings does not match. Most SupportedControllerType's exist only once for a c…
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## Describe the bug
When importing the Examples '.unitypackage', the Error "Assertion failed on expression: '!name.empty()'" was output in the Unity console. The Unity console does not display any …
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## Describe the bug
`WindowsMixedRealityDeviceManager.Enable()` can be called multiple times, thus leading to many subscriptions to Unity's `InteractionManager` events. This can manifest when calli…
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## Describe the bug
Bug (or missing feature) on upgrading the following scenario:
- Create a prefab with a component that will soon be deprecated (eg BoundingBox)
- Set up some values in the pr…
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## Describe the bug
When scrolling an Scrolling Object Collection with a Controller in VR the the items are only moved by the lateral movement of the controller.
![motioncontrollers-black-preview…
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Describe the bug
Bluetooth Mouse do not receive click and grab events to a Unity app running on an HL2. They can control the HoloLens OS - if you press the Windows, it will open the start menu. I am …