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Hi,
I ran these on a mediocre Core2Duo with 1.3GHz and 4GB DDR on Gentoo Linux with the latest kernel and thought that sharing these stats might be useful. I've not integrated [Yepp!](http://yeppp.in…
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Hello,
I'm trying to generate a TBN matrix using the smoothed normals and the tangents. If I handle the tangents in the Maya glsl shader similarly to the normals (vec3 T = input.v.tangent; etc.) it s…
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see http://genome.ulaval.ca:10090/client/?map=1§ion=0®ion=3158&location=0&depth=2